Now that we understand how to generate random data via combinators,
it's time to look at the Arbitrary type class.
module Test.RandomDataGeneration.Arbitrary where
import Effect (Effect)
import Effect.Console (log)
-- needed to compile
import Data.Maybe (fromJust)
import Data.Array.NonEmpty as NEA
import Data.Tuple (Tuple(..))
import Partial.Unsafe (unsafePartial)
import Test.QuickCheck (quickCheck)
import Test.QuickCheck.Gen (elements, frequency, Gen)
-- new imports
import Test.QuickCheck.Arbitrary (class Arbitrary, arbitrary)
-- Arbitrary simply defines what a given type's default generator is...
class Arbitrary_ a where
arbitrary_ :: Gen a
-- For example, given this code...
instance Arbitrary Fruit where
arbitrary = elements $ unsafePartial fromJust $ NEA.fromArray [ Apple, Banana, Orange]
-- ... the below (useless) code would compile
-- main :: Effect Unit
-- main = quickCheck (\(fruit :: Fruit) -> true)
The below explanation is largely based on the purescript-quickcheck's repo's
guide. The copyright appears at the end of this file.
Above, I said that `Arbitrary` represents a type's "default generator."
What if we wanted to generate a `Fruit` instance that is more frequently
an `Apple` rather than a `Banana` or `Orange`?
In such cases, we can use `newtype`
-- define our newtype
newtype FrequentApple = FrequentApple Fruit
-- helper function
constant :: Fruit -> Gen FrequentApple
constant fruit = elements $ NEA.singleton $ FrequentApple fruit
-- write its instance
instance Arbitrary FrequentApple where
arbitrary = frequency $ unsafePartial fromJust $ NEA.fromArray
[ Tuple 6.0 (constant Apple)
, Tuple 2.0 (constant Banana)
, Tuple 1.0 (constant Orange)
-- write a helper function for unwrapping the type
runApple :: FrequentApple -> Fruit
runApple (FrequentApple fruit) = fruit
-- Then use it in a function
-- main :: Effect Unit
-- main = quickCheck (\usuallyApple -> (\_ -> true) $ runApple usuallyApple)
-- Likewise, we can use the type's arbitrary to create a newtype's arbitrary
newtype SmallInt = SmallInt Int
instance Arbitrary SmallInt where
arbitrary = (SmallInt <<< (_ / 1000)) <$> arbitrary -- Arbitrary Int
runInt :: SmallInt -> Int
runInt (SmallInt i) = i
-- Now let's put it all together
main :: Effect Unit
main = do
log "Regular Apple"
quickCheck (\(fruit :: Fruit) -> true )
log "Frequent Apple"
quickCheck (\usuallyApple -> (\_ -> true) $ runApple usuallyApple)
log "Small Int"
quickCheck (\(SmallInt i) -> true )
-- Copyright notice of above explanation
Copyright 2018 PureScript
Redistribution and use in source and binary forms, with or without modification,
are permitted provided that the following conditions are met:
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list of conditions and the following disclaimer.
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this list of conditions and the following disclaimer in the documentation and/or
other materials provided with the distribution.
3. Neither the name of the copyright holder nor the names of its contributors
may be used to endorse or promote products derived from this software without
specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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